Bifocal Modeling
In order to learn complex scientific concepts and practices, students build virtual and physical models of scientific phenomena and connected them in real time.
The goal of BrainExplorer is to make neuroscience concepts accessible to a broader audience. We argue that the spatial nature of the brain makes it an ideal candidate for hands-on activities coupled with a tangible interface. Also, we wanted to use this learning environment...
Cognition of Construction
The Cognition of Construction is the study of cognitive processes involved in construction activities. Our Ph.D candidates are focused on developing an assessment of people's intuitive understanding of everyday devices as control systems that have input and output.
Many decisions benefit from understanding probability, e.g., when a patient must interpret the meaning of a medical test result or when a politician must weigh the costs and benefits of a particular policy. Unfortunately, Tversky and Kahneman demonstrated that everyone,...
In the EcoAgents project, K-12 students collect geo-tagged real world data on resource consumption and design robotic devices to alleviate climate change, with a special focus on using computational technologies such as data collection and modeling tools. EcoAgents combines...
We are taking cutting edge fabrication labs and adapting them to schools. We are establishing a worldwide network of labs to share ideas and projects. Check out our latest projects, including a new FabLab@School in Bangkok, Thailand.
Low-cost, open-source educational robotics. Robotics and sensing for everyone, everywhere.
LightUp advances to the next stage. LightUp, the first hardware venture developed in the Transformative Learning Technologies Lab, is set to make its public debut this week. On Thursday, the company launched an initial fundraising campaign on Kickstarter, an online “...
Magnetracks is a multimedia educational toolkit that aims to teach kids Newtonian physics. It consists of both a tangible and computer based component that allows students to transistion between observed behaviors and their numeric representation by using the computer...
Multimodal Learning Analytics
Using advanced sensing and artificial intelligence technologies, we are investigating new ways to assess project-based activities, examining students' speech, gestures, sketches, and artifacts in order to better characterize their learning over extended periods of time.
SLATE (System for Learning and Assessment through Tangible Exploration) a low-cost, interactive, tangible display for children to learn about engineering and physics by building and exploring complex machines.
The $30 Science and Robotics Kit
A "take home" hightech science toolkit which will allow students to explore their own world with scientific eyes. The $30 Science and Robotics Kit will give children a powerful toolkit for hands-on science and robotics, for the cost of a textbook.